HOMEWORKLIBRARYEXPERIMENTSCONTACT

Phillip Lee is a designer,‍

storyteller and lover of

airplane window seats.

He is currently building product at SPOTIFY.

PAST AGENCIES

Ueno
AKQA
fuseproject
Prolific Interactive
Butler, Shine, Stern & Partners

CLIENT LIST

Twitter
Apple
Samsung
Forme Life
Lululemon
Crossfit

ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK                                            ENOUGH TALK SHOW ME THE WORK  

Featured – Featured – Featured

CASE STUDY

Forme Life

Fitness Mirror

The first of its kind fitness machine combines an elegant resistance trainer with a full length, touch screen, mirror. Designed to be free standing or mounted on a wall, the machine fits in the home as a piece of furniture rather than an at-home gym. Let's create the future of home fitness.

ART DIRECTION
PRODUCT DESIGN
CASE STUDY
DESIGN DEEP DIVE

Forme Life

Workout Builder

We built a web based platform that would automatically sync with the Forme Life Workout Mirror. Athletes and trainers could adjust subscription settings, create custom workouts and manage their workout library on any computer with an internet connection.

ART DIRECTION
PRODUCT DESIGN
CASE STUDY
CASE STUDY

Twitter

Developer Platform

Define and develop the Developer Platform rebrand through multiple mediums across Twitter.

CREATIVE DIRECTION
BRANDING
CASE STUDY
TOO MUCH SCROLLING. SHOW ME MORE BUT LESS.                                        TOO MUCH SCROLLING. SHOW ME MORE BUT LESS.                                       TOO MUCH SCROLLING. SHOW ME MORE BUT LESS.                                       TOO MUCH SCROLLING. SHOW ME MORE BUT LESS.                                       TOO MUCH SCROLLING. SHOW ME MORE BUT LESS.                                       TOO MUCH SCROLLING. SHOW ME MORE BUT LESS.                                       TOO MUCH SCROLLING. SHOW ME MORE BUT LESS.                                       TOO MUCH SCROLLING. SHOW ME MORE BUT LESS.                                       

Project Library–     Project Library

INDEX
PROJECT
CATEGORY

01

Apple

In-Store

CONFIDENTIAL

02

Lululemon

Web

ANIMATION

03

Crossfit Games

iOS

PRODUCT DESIGN

04

Gist Shopping

iOS

PRODUCT DESIGN

05

Wearable Exploration

On-Device

FUTURE TECH

06

Grove Collaborative

iOS

PRODUCT DESIGN

07

Stix

Web

ANIMATION

08

Analyst Chat

Desktop

PRODUCT DESIGN

09

Thoughts & Articles

Medium

ARTICLE

INDEX

PROJECT

CATEGORY

01

Apple

In-Store

CONFIDENTIAL

02

Lululemon

Web

ANIMATION

03

Crossfit Games

iOS

PRODUCT DESIGN

04

Gist Shopping

iOS

PRODUCT DESIGN

05

Wearable Exploration

On-Device

FUTURE TECH

06

Grove Collaborative

iOS

PRODUCT DESIGN

07

Amalie

Web

ANIMATION

08

Analyst Chat

Desktop

PRODUCT DESIGN

09

Thoughts & Articles

Medium

ARTICLE
OKAY, BUT WHAT ELSE YOU GOT?                                        OKAY, BUT WHAT ELSE YOU GOT?                                        OKAY, BUT WHAT ELSE YOU GOT?                                        OKAY, BUT WHAT ELSE YOU GOT?                                        OKAY, BUT WHAT ELSE YOU GOT?                                        OKAY, BUT WHAT ELSE YOU GOT?                                        OKAY, BUT WHAT ELSE YOU GOT?                                        

Sandbox & Experiments

02 ‣ Glass and light material study.
C4D
01 ‣ Experiments with light and reflections
C4D
EDITOR'S NOTE

Phil's interest in light, reflections and textures led him to learn how to create 3D scenes. He is constantly inspired by The 3D artist community and their visual wizardry.

04 ‣ See In Black
WEB
03 ‣ Movement and motion studies with light and glass.
C4D
EDITOR'S NOTE

An ongoing study of animation and micro-interactions in user interfaces. How does motion carry meaning and purpose for the story of the experience?

06 ‣ Habits for dummies.
GRAPHIC DESIGN
05 ‣ Foldable screen UI
FUTURE
EDITOR'S NOTE

Putting pixels to things that Phil cares about. This is an ongoing collection of work that lets Phil express his thoughts through visuals - thoughts about life, work and psychology, all the good stuff.

08 ‣ Please give a damn!
GRAPHIC DESIGN
07 ‣ Mindset on repeat.
GRAPHIC DESIGN
09 ‣ Upward Spirals
GRAPHIC DESIGN

Still here? Might as well browse some bonus content.

This is bonus content that Phil wasn't quite sure if you’d be interested in. That’s why he put it at the end.

EDITOR'S NOTE     EDITOR'S NOTE     EDITOR'S NOTEE     

HE LIKES TO READ

EDITOR'S NOTE     EDITOR'S NOTE     EDITOR'S NOTEE     

HE DRAWS SOMETIMES

EDITOR'S NOTE     EDITOR'S NOTE     EDITOR'S NOTEE     

HE TAKES PHOTOS

"PHOTOS," NOT PICTURES.
SOUNDS MORE ARTSY.

EDITOR'S NOTE     EDITOR'S NOTE     EDITOR'S NOTEE     

HE WRITES HIS THOUGHTS OUT

Say hi or internet stalk him s'more.

EMAIL PHIL
DRIBBBLE
INSTAGRAM
DRIBBBLE
TWITTER
PHOTOGRAPHY
MEDIUM
LINKEDIN